Charter Gym (look/lm code Gy) — old Accounts cell near Clobber (3,5).
Equipment (x <thing> shows its level and commands):
weight set recline on weight, then use weight trains muscle (IP)
speed bag stand, use speed trains fists
rowing machine sit on rowing, then use rowing trains athletics
climbing wall climb up / use wall (to the rafters) trains athletics
hot tub sit in tub / recline in tub fatigue drains faster
stand — get up off a machine (or out of the tub).
use/rep <thing> — a paced set of 5 reps, one every ~2s. Each rep rolls
your stat/skill vs the machine's difficulty:
fail "You grunt and strain..." — no gain
good rep [ You gained N IP ... ] [ Your raw <skill> is now X.XX! ] [ You earned N XP! ]
too easy "That seemed a bit easy..." — no gain; turn it up
change <thing> to 1-5 — set difficulty ("Change it to what?" if blank).
Fatigue builds with good reps ("Ooof... feeling the burn"). At the cap reps
stop paying until it drains ("You finally feel all of the fatigue work its
way out of you."). The hot tub speeds that up.
An undiscovered skill reveals itself on its first good rep — only that one.
work out / workout — old grind: spend hunger+stress, earn 2 IP.
train <stat> — spend IP to raise muscle, sense, wits, or nerve (10 × stat).
Coach teaches athletics, dodge, and teach (learn teach from coach at athletics raw ≥ 6).
Practice dummy — attack dummy / kill dummy. Hits use-train fists/blades/clubs;
regenerates. Ask coach about equipment, weights, wall, tub, fatigue.